![]() One of the most impressive things about Humanity is the way it blends different genres into its gameplay. The sound design is equally impressive, with a haunting soundtrack that perfectly matches the game's emotional tone. The game's visuals are stunning, with each level featuring a different backdrop and a unique set of challenges. The game's mechanics are reminiscent of Lemmings, but the puzzles are far more complex and require a great deal of strategic thinking to solve. In Humanity, players control a group of tiny human-like creatures, guiding them through a series of increasingly complex puzzles. Players can create their own levels and share them with others, adding even more replay value to an already engaging game. The indie puzzle game called Humanity has a surprising number of puzzles in it as well as bonus levels and even a level creator. The developers were struck by the sight of so many people moving in unison, and they knew they had to create a game that captured that feeling. Specifically, the mass of people queueing for Comiket, the longstanding comic and pop culture convention in Tokyo. Humanity was inspired by a throng of bodies. ![]() Shuhei Yoshida chats with Yugo Nakamura and Tetsuya Mizuguchi about how Enhance delivers a “completely new experience.” The developers share how they came up with the idea for Humanity and how they hope to push the boundaries of what a puzzle game can be. Experimental, weird, charming, the kind of thing that gamers might not normally seek out but would be happy to discover as part of a larger package. Humanity feels like the perfect sort of title to launch on a game subscription service.
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